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公会大厅(Guild Halls):暗黑2 失落的公会城堡
Guild Halls: Diablo II's Lost Guild Castle
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In Diablo II, the Guild Hall was a private territory stored permanently on Battle.net. Members could chat, trade and gather there, and by dropping gold into the "Steeg Stone" they could grow the initial cottage into a hall, and eventually a castle.

The system was cancelled before release; after Lord of Destruction it ha…

竞技场(Arena):暗黑2未完成的 PvP 模式
Arena: Diablo II's Unfinished PvP Mode
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Battle.net in Diablo II was never meant to be only about quest games. Blizzard North had planned three parallel entry points: Quests, Arena and Guild Halls. The Arena came with its own maps, character templates, scoring rules and several match types — a complete standalone PvP / PvPvE mode, far more elaborate than play…

战网村,公会,竞技场-资料整理-2
Battle.net Village, Guilds, Arenas — Documentation 2
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This is another documentation piece. diabloii.net was invited to visit Blizzard North in December 1999, where they got a look at the game in development and left behind precious records of the Arena and the Guild Halls. This article was translated by DeepSeek and proofread by me.

Read it with care as well: some of what …

战网村,公会,竞技场-资料整理-1
Battle.net Village, Guilds, Arenas — Documentation 1 (Stay Awhile and Listen, Book II)
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I. Battle.net Town

1. Chapter epigraphs — three lines that set the tone

This chapter opens with three epigraphs that pin down the core tension of the Battle.net chat room / town design:

"We weren't exactly sure how it would work, but basically we wanted to skip the chat room and make a real environment."
— Dave Brevik, …
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